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Models & MCPPlugin

godot-bridge

Smalldy/godot-bridge

godot-bridge is a tool for DeepSeek Harness. DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.

Smalldy/godot-bridge Screenshot preview
Stars
17
Forks
1
Issues
0
Update
45 days

REVIEW SCORECARD

Review Scorecard

7.7/10Average
License compliance9.0
Engineering quality6.2
Content completeness7.0
Repository scale7.0
Maintenance activity8.0

✓ No risk detected · Automated scan results are for reference only, not an official endorsement

AI DEEP REVIEW

Worth AI Review

8.0/10Recommended

Well-documented DSH plugin that natively replaces godot-mcp with agent tools for driving Godot 4.x games.

Code quality8

README documents a clear architecture (one-shot node bridge over TCP 9090), a COVERAGE.md mapping every replaced godot-mcp tool, and explicit pitfalls, though no tests or CI are mentioned.

Security7

It spawns local Godot/node subprocesses and connects only to 127.0.0.1:9090 with no download-and-execute or credential handling shown, but the README notes it bypasses the DSH file sandbox via raw subprocess, which is a mild risk.

Utility9

It replaces ~130 godot-mcp game commands plus headless scene/script/project operations with native DSH tools, solving a real pain point for agent-driven Godot development.

Maintenance8

Last updated 2026-08-18, not archived, MIT licensed, and the README references version reporting and a vendored auto-install path suggesting ongoing upkeep.

Documentation8

README covers install command, requirements, tool table, architecture diagram, and pitfalls, but the excerpt is truncated mid-install section and no usage examples are shown.

Generated by AI after reading the project README — a decision aid, not an endorsement. Neutral scores are given when information is limited.

PROJECT READMEREADMEExpandCollapse

Loading GitHub README...

INSTALL REFERENCE

Install reference

Structure check pending
dsh plugin --profile web add github:Smalldy/godot-bridge

This command passed the install-plan safety checks and can be executed by the DSH host. Validation is not a security audit or official endorsement.

PROJECT TOPICS

Project topics

VALIDATION LADDER

Validation progress

Structure check pending
01Store discoveryPassed
02ClassificationPassed
03Structure checkPending
04Sandbox validationPending

FAQ

Frequently Asked Questions

What is godot-bridge used for?

DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.

How popular is godot-bridge?

godot-bridge has 17 stars and 1 forks on GitHub, last updated 2026-08-18.

What license does godot-bridge use?

godot-bridge is distributed under the MIT license.

Is godot-bridge compatible with DeepSeek Harness?

godot-bridge is listed in the DSH Universe directory as a tool for DeepSeek Harness. This plugin is listed in the DSH Universe directory and covered by its validation pipeline.

CLASSIFICATION EVIDENCE

Classification evidence

Project typePlugin
Feature categoryModels & MCP
Rule confidenceHigh

The system checks GitHub Topics against the site taxonomy and keyword rules. Current matches:automation、game-development、mcp。